using System;
using System.Collections.Generic;
using System.Text;

namespace HREngine.Bots
{
	class Sim_TRL_131 : SimTemplate //沙地苦工
	{

//    每当你施放一个法术,召唤一个1/1并具有嘲讽的僵尸.

        CardDB.Card d = CardDB.Instance.getCardDataFromID(CardDB.cardIDEnum.TRL_131t);

        public override void onCardIsGoingToBePlayed(Playfield p, Handmanager.Handcard hc, bool wasOwnCard, Minion triggerEffectMinion)
        {
            if (hc.card.type == CardDB.cardtype.SPELL && wasOwnCard == triggerEffectMinion.own)
            {
                p.callKid(d, triggerEffectMinion.zonepos, triggerEffectMinion.own);
            }

        }

	}
}